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- #GW2 FROZEN OUT GUIDE DORIC LANDING UPGRADE#
- #GW2 FROZEN OUT GUIDE DORIC LANDING FULL#
- #GW2 FROZEN OUT GUIDE DORIC LANDING PRO#
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#GW2 FROZEN OUT GUIDE DORIC LANDING UPGRADE#
#GW2 FROZEN OUT GUIDE DORIC LANDING FULL#
Once you do freeze them though, it gives you enough time to do one thing, this can be, for instance, reloading your weapon so you have a full magazine ready by the time your opponent unfreezes, activating the ZPG and trying to shoot it before they get free or use the time given to escape if you are severely injured.ĭo not try to do more than one thing while your opponent is frozen though, as you will run out of time, since three seconds is not much.īalancing changes Trouble in Zombopolis: Part Two DLC If you wish to use the Arctic Trooper effectively, you need to be able to reliably land your hits as missing too many shots may cause you to empty your entire magazine without freezing your opponent. The Arctic Trooper is good for players that can reliably stay focused on their target as landing around 15 consecutive hits with the Arctic Trooper will freeze the enemy solid, fully immobilizing them and rendering them unable to use any abilities. This upgrade increases your maximum health! Harder Ice Pellets naturally do more damage. The reloader sometimes gets iced up, but the less frozen one is great! The reload time has reduced for sure! Arctic Ammo PouchĪmmo capacity increased through clever use of arctic pockets. It requires a 25-second recharge after use.Īn alternate ability of ZPG, the Foot Soldier will launch four rockets to attack plants upon using the Multi-Rocket. ZPG fires an extremely powerful projectile that explodes on impact.
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This ability is good if you want to get around places faster. It requires a 20-second recharge after use.Īn alternate ability of Rocket Jump, the Foot Soldier will go a further distance, but will not jump as high. It is very useful for gaining an elevated advantage. Rocket Jump will launch the zombie high into the air. It requires a 20-second recharge after use.Īn alternate ability of Zombie Stink Cloud, Super Stink Cloud lasts shorter but does more damage than the Zombie Stink Cloud. The gas is also extremely helpful for cover. Zombie Stink Cloud arcs a gas grenade in front of the zombie any plants inside the gas suffer damage. If around 15 hits are dealt, the target will be frozen.
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